MAKER SPACE, THREE DIMENSIONAL DESIGN

accessory — designing personal objects and the production of items such as handbags, suitcases, belts, scarves, hats, hoisery, eyewear, and more. accessory design is a subdivision of fashion design.

architecture — designing buildings or structures.

exhibition — designing fixtures or displays for various institutions such as museums, libraries, or galleries.

experiential — designing immersive elements centered on sensory and phenomenological value.

fashion (apparel) — designing wearable garments.

Footwear — designing shoes such as boots, athletic shoes, dress shoes, or sandals.

furniture — designing and testing of furniture and related products for functional use. Furniture design is a subdivision of industiral design.

fashion (apparel) — designing wearable garments.

industrial — designing products, devices, objects, and services such as cars, home appliances, or toys.

interior — designing an interior environment that responds to human needs and corresponds to the architecture of a space.

jewelry — designing ornamental pieces worn for personal decoration or adornment such as rings, necklaces, or bracelets.

landscape — designing cohesive and functional outdoor spaces such as, parks, sanctuaries, yards, or patios. Landscape design is a subdivision of urban design.

lighting — designing and strategically placing light to spaces such as interiors, exterior structures, theaters, landscape, and more. Lighting design is a subdivision of architecture.

packaging — designing the graphics and physical container of products.

scenic — designing the visual experience of set experiences such as theatrical, performance, event, film, or television scenery.

textile & surface — designing patterns or manipulating materials for fabric or wallcovering.

urban — designing towns, cities, streets and spaces establishing frameworks to deliver successful development by people over time.